One agent. Priced by the work it does.
Every plan gets the full catalog. Plans differ by volume: one credit is one run, and the price shows before anything fires.
Every discipline from day one, at light volume.
- Full catalog, every playbook
- 60 credits per month
- 1 seat
- Memory, dashboards, approval gate
14-day trial · 25 credits · card required
The volume of a real growth motion.
- Full catalog, every playbook
- 250 credits per month
- 3 seats
- Everything in Starter
14-day trial · 25 credits · card required
Several campaigns at once.
- Full catalog, every playbook
- 800 credits per month
- 10 seats, API access
- Priority support
14-day trial · 25 credits · card required
How credits work
Credit systems fail on trust, not on price. These rules are the product answer.
Asking the agent questions, exploring the catalog, reading your boards: included. A run that produces or sends something consumes credits.
Every run prints its credit cost at the approval gate. Nothing goes out without your yes, nothing is billed without you seeing the price first.
Unused credits carry to next month, up to twice your monthly allowance.
If a run fails, the credits come back on their own. You pay for finished work.
Past your allowance, work continues at 1.25× the per-credit rate, with a hard ceiling at 3× your plan and an off switch in settings.
Alerts at 50, 80 and 100 percent, in product and by email. Top-ups keep for 12 months. Cancel and your credits stay live until period end.
The rate card
Each line is one run type. Rates are published, measured, and refunded on failure.
1 credit = one standard run · the price shows at the approval gate
Questions
What exactly is a credit?
One credit is one standard run — one billed execution of a playbook: a sweep, a batch of drafts, a written page. Bigger runs cost more credits, and the rate card above says exactly how many. The price always shows at the approval gate before anything fires.
Do cheaper plans get fewer playbooks?
No. Every plan, including Starter, runs every playbook in every discipline. Plans differ by how much work the agent does each month — credits, seats and support — never by access.
What happens when I run out of credits?
The agent keeps working. Overage bills at 1.25× your plan's per-credit rate, with a hard ceiling at 3× your plan and an off switch in settings. You get balance alerts at 50, 80 and 100 percent, so nothing surprises you.
How does the trial work?
14 days, 25 credits, card required. Exploring and talking to the agent costs nothing — credits only burn when the agent actually produces or sends something, and you approve each run before it fires.
Get early access.
Nothing goes out until you hit approve.